As always, let us know what you think over on the forums. The future's bright for RuneScape warriors, so gear up and get into the fray. Remember that this is just one part of our ongoing work on Legacy and the updated EoC system. See the patch notes for full details of today's fixes, and visit this forum thread to follow our progress on known Legacy and EoC issues. A number of outdated references to combat levels and life point values have been corrected.The amulet of glory has been rebalanced, so the amulet of fury is the better choice - as it should be.Flurry no longer deals magic damage when Korasi's sword is equipped.Combat challenges can now be blocked at 138 combat level.Minimap icons are now correctly sized in EoC mode.Last week, we fixed some of your most high-priority points - in particular, God Wars and Dagannoth Kings balance.Īs part of our ongoing work on Legacy and EoC, today sees another batch of post-release fixes and tweaks, including the following: We're overjoyed to see so many of you enjoying the return of traditional combat and the global combat improvements, but we're well aware that there's still work to be done.Īll of your feedback has been read and taken into account. Huge thanks to all of you who've given your feedback on last week's Legacy and EoC update. You can also read the Ninja Team's ongoing dev blog for full details of the project. Look out for more information in Mod Mark's Behind the Scenes news post - coming Friday 1st of August. Kr'il Tsutsaroth (normal and hard mode).General Graardor (normal and hard mode).Barrows Brothers (normal and Rise of the Six).Your boss kill count will affect certain reward unlocks in the future - get a head start now! You won't be able to see how many you've defeated until the full update arrives, but you can start racking up kills. Today, we've also added kill tracking of bosses and certain slayer monsters - listed below. Note that the timer will not appear if more than a certain number of players are in the instance. This will remain and keep counting up for as long as it takes the instanced boss to be defeated, and will announce the kill time in your chat box when it falls. Upon entering an instanced boss fight, you'll now see a new, movable boss timer element in the interface. Read on for more information, or log into RuneScape now. We've also released a batch of updates to Legacy Mode and the accompanying EoC improvements, in response to the feedback you've given us so far. There's an in-game timer to show how quickly you prevail during instanced boss fights, and we're starting to track kill counts of relevant beasties, which will be viewable in an interface once the main update hits the game. This week we've introduced the first parts of this update. Our deadly Ninja Team are hard at work on an awesome PvM update, where Death himself will offer Slayer-like tasks to take down some of Gielinor's toughest bosses.
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